After my observations last night, I think we might need to refine the kiting process to make it efficient. Here's my idea:
1 PoM, sitting to one side of the room. 2 soldiers, playing with Daimone for 1 run (forth and back) each. While one of them is kiting the boss, the other is being healed up. Upon return, the "rested" soldier swaps aggro with the "tired" one and so goes the story, until Ixion is down. If healing is not sufficient, we might want to add a ToS to keep those soldiers up. Also it seems imperative that neither of the soldiers has to stop in transit for any reason, orelse it'll give Daimone the chance to root him.
If kiting continues to be inefficient, we might need to sit there and tank it -makes the healers job easier after too. After trying that option last night, I noticed that neither me or Thyseas (both conqs) had enough time to heal up, which meant that reaching our "breaking point" was inevitable. My initial opinion is that, either we put a 3rd soldier over there, or go with 1 guard/1 conq. But, before resorting either of those 2 options, I'd like to see if we can have a better timing of our "overcome the odds"/"blessed conquest" abilities and effectively pull this off on ourselves.
TAS: My thoughts about kiting Daimone (Guard boss)
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TAS: My thoughts about kiting Daimone (Guard boss)
Atkara HoX - Atkaras Conq - Atkares Demo - Atkar ToS - Atkaris Ranger - Atkarus Guardian - Darkatt DT
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Atkara 

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TAS: My thoughts about kiting Daimone (Guard boss)
nice post
.
it would be interesting to try that out, both in terms of possibilities and in terms of coordination.
I just want to put some "food for though" in here from my rangers perspective:
it would be interesting to try that out, both in terms of possibilities and in terms of coordination.
I just want to put some "food for though" in here from my rangers perspective:
- Kiting probably doesn't allow for a lot of DPS on it. AT least I pulled it once or twice during the kiting phase and I was just doing white hits on him.
- You got 4 tanks on the demo boss constantly hitting him. While it isn't really DPS, but it is still (probably) quite a bit more damage then we put on the Guard boss during that phase of the fight. Which could quite easily lead to an imbalance on the health bar. Once their health is at 100% |(or 96 and 100%) that isn't a problem anymore so.
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TAS: My thoughts about kiting Daimone (Guard boss)
Kiting is probably not good for Daimone due to the fact you can't keep building aggro and due to the need to keep the %age gap during the PoM phase, this isn't good.
We could shift one of the Demo tanks to Daimone during this phase - although has it's own issues (especially if they aren't liked by Kharon and he decides to place a Living Firestorm down).
Does seem we need 3-4 tanks rotating on Incinerate for Kharon, 3 on Daimone and 2 for Ixion - the latter 2 can be Conqs but not sure Conqs can hit the 45-50% protection (at least) needed for Kharon; although I'm willing to be proved wrong
Looking at the log I grabbed, Ixion has 2 heals - Grim Lance (same as Divine Lance) which heals for around 45-50k and Brilliance (heals all targets) which heals for around 40k...also has Wrath (single target holy damage) which hits tanks for ~1.7k and squishier ppl for 3-3.5k...
We could shift one of the Demo tanks to Daimone during this phase - although has it's own issues (especially if they aren't liked by Kharon and he decides to place a Living Firestorm down).
Does seem we need 3-4 tanks rotating on Incinerate for Kharon, 3 on Daimone and 2 for Ixion - the latter 2 can be Conqs but not sure Conqs can hit the 45-50% protection (at least) needed for Kharon; although I'm willing to be proved wrong
Looking at the log I grabbed, Ixion has 2 heals - Grim Lance (same as Divine Lance) which heals for around 45-50k and Brilliance (heals all targets) which heals for around 40k...also has Wrath (single target holy damage) which hits tanks for ~1.7k and squishier ppl for 3-3.5k...
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Re: TAS: My thoughts about kiting Daimone (Guard boss)
Well, I guess the "ideal" situation would be 3 tank groups, each one backed by 2 mages and 2 healers. 2 DTs on Kharon and guard+conq on Daimone/Ixion.
The 4th group, (propably rangers-barbs-sins) would initially split between Daimone/Kharon, then turn directly to Ixion, alonng with the 3rd tank group and the mages from Kharon/Daimone groups. It surely creates an initially crowded situation in front of Kharon.
Also, it would bring a double-duty upon the DTs tanking Kharon, and I don't know if it's even possible for just 2 DTs to keep up rotating without problems, unless they're both in front of Kharon and rotate aggro there, while the rest of the assigned team healing & dpsing non-stop.
Yeah, I know, the good' ol' "Nuke them all" Atkara... But, like i said, that's what I have in my mind as the "ideal" situation. Utopia at it's best
The 4th group, (propably rangers-barbs-sins) would initially split between Daimone/Kharon, then turn directly to Ixion, alonng with the 3rd tank group and the mages from Kharon/Daimone groups. It surely creates an initially crowded situation in front of Kharon.
Also, it would bring a double-duty upon the DTs tanking Kharon, and I don't know if it's even possible for just 2 DTs to keep up rotating without problems, unless they're both in front of Kharon and rotate aggro there, while the rest of the assigned team healing & dpsing non-stop.
Yeah, I know, the good' ol' "Nuke them all" Atkara... But, like i said, that's what I have in my mind as the "ideal" situation. Utopia at it's best
Atkara HoX - Atkaras Conq - Atkares Demo - Atkar ToS - Atkaris Ranger - Atkarus Guardian - Darkatt DT
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Atkara 

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TAS: My thoughts about kiting Daimone (Guard boss)
I wouldn't say staying in front of Kharon is ideal due to the Living Firestorm issue - that placed with Incinerate (2) = dead tank especially when Ixion is up and there is limited healing. Anyone who is targetted during Living Firestorm would have to move and would place them away from the healers at Kharon.
I'd say we go with tanking rather than kiting Daimone but get either a DT or Guard from Kharon helping - leaving 3 on Kharon which should be ok as we won't have interference in the aggro from DPS during the Ixion fight.
I'd say we go with tanking rather than kiting Daimone but get either a DT or Guard from Kharon helping - leaving 3 on Kharon which should be ok as we won't have interference in the aggro from DPS during the Ixion fight.
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TAS: My thoughts about kiting Daimone (Guard boss)
If we would go with a "tanking" setup instead of a "kiting" setup ... you would need the tanking set-up probably at most till the Guard / Demo are back at 100%. Once they are there the "DPS" on both probably isn't a concern as the PoM most likely out-heals what damage we are doing in that phase anyway.
The thing is that in the end, I think, we would need to get the Guard and the Demo back to 100% as smoothly (%-gap) and as quickly as possible so that any dps left on them can shift focus on the PoM to get him down?
The thing is that in the end, I think, we would need to get the Guard and the Demo back to 100% as smoothly (%-gap) and as quickly as possible so that any dps left on them can shift focus on the PoM to get him down?
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TAS: My thoughts about kiting Daimone (Guard boss)
I agree, another tank on Daimone should be what's needed to tank him and stay alive during the Ixion fight. Tank rotation on Kharon seemed a lot smoother last night, so hopefully 3 on him will do while Ixion is up.
1 guard and 1 conq seemed ok on Ixion. The only problem was keeping aggro with all the dps around him. He was a bit shifty, and both Fes and me had problems keeping aggro. But i think it can be handled with a bit more experience.
1 guard and 1 conq seemed ok on Ixion. The only problem was keeping aggro with all the dps around him. He was a bit shifty, and both Fes and me had problems keeping aggro. But i think it can be handled with a bit more experience.
Kendar, Conq / Arranlach, BS / Sitris, Demo / Ameneonh, HoX / Ameneah, ToS / Kinsey, Ranger / Michin, Necro
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TAS: My thoughts about kiting Daimone (Guard boss)
Well from my healing point of view,1 gaurd 1 conq worked first week.The gaurd can give an extra few seconds healing time the conq cant.The only issue I've seen is they have to pass agro perfectly,for the entire time.If the agro swap is just a tad to slow,it can mess it up.But 1 healer 1 gaurd 1 conq is doable from my point of view.
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TAS: My thoughts about kiting Daimone (Guard boss)
Kiting and tanking the guard when the POM is up, take the best of both worlds, keep agro by tanking him, when low on health you should be able to kite him long enough (without getting hit much) to heal up. Take him for a walk along the wall up and down. when back in the corner big heals ready to heal up the tank, then tank him for awhile etc etc etc.
3 tanks on demo should be enough, less safe, but we are starting to have some xp with it now and the switching is getting more smooth. We can have a few goes at him with 3 tanks. Leaves us an extra tank for either guard or pom.
The pom needs to be killed as fast as possible, that means give the tank(s) on him some time (2-3 combos) to build agro and then go full out dps : spell weaving, debuffing, buffing, everything you got.
Question:
Is there a timing on incinerate or does the demo do it randomly and/or is there an order in which he does his spells ? (dont have act running anymore
)
p.s. unfortunately cant come wednesday
(that is paricia and maiara)
3 tanks on demo should be enough, less safe, but we are starting to have some xp with it now and the switching is getting more smooth. We can have a few goes at him with 3 tanks. Leaves us an extra tank for either guard or pom.
The pom needs to be killed as fast as possible, that means give the tank(s) on him some time (2-3 combos) to build agro and then go full out dps : spell weaving, debuffing, buffing, everything you got.
Question:
Is there a timing on incinerate or does the demo do it randomly and/or is there an order in which he does his spells ? (dont have act running anymore
p.s. unfortunately cant come wednesday
Maiara (Pom)
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TAS: My thoughts about kiting Daimone (Guard boss)
Some feedback that I've gotten from a few places is that other guilds use necro pets a lot more than we have - reapers and lifestealers seem to be in favour atm; this allows necros to switch between both bosses and keep some dps going to reduce fight time...
Might be worth considering for next time
Might be worth considering for next time
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