hmm good question ... wouldn't say it is useless as you miss the +hit, +crit, +crit damage on the steelsilk set .. also the Dark Terror probably relies more on Intelligence (don't know the overall Int sums, which the poster must have calculated for the dps values) which influences more then just damage ... also your mana and mana regen. The const. bonus plays into your stamina pool and stamina regen rates .. which could potentially be significant in SW
maybe in terms of pure dps ... but it would also depend on how long you can hold that dps ... which is at least for an NF specced necro quite important.
I think ... roughly speaking ... the Dark Terror set has +120 INt more then the Steelsilk one.
Also not to forget ... that they still might rebalance these armour pieces as they do with the classes after introducing 1.05. There was plenty of discussion about the lack of difference between the T1 and T2 sets. One against one the point difference isn't that great. In the sum itself yes ... at least looking at the dps values in that post.
Belt of Necrotic Dread ... against ...
Belt of Dark TerrorSo Funcom might still come back to re-balance the Raid sets .. specifically once Tier 3 comes to TestLive.
But I guess one would have to run some tests on TestLive to see what the real difference in full sets are and how much the specific differences (aka lack of crit rating, etc.) helps or hinders.
Certainly interesting ... and the point that the Cultural Sets are Tier 9 items and therefore gems don't scale up as much compared to a Tier 10 (lvl 80) set ... which is probably a bit weird as the cutural set is more difficult to get then the basic armoursmithing recipe items ... however the raid and cutural sets (at least for the necro) look better :p ... well except for the helm (can a demo say "muuuhhh")

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