Source:
Armours will either be available as Vendor or Dungeon - Vendor requires you are friendly enough with the faction, have enough tokens and enough cash to buy the gear; Dungeon can either come from vendors (hard mode tokens & cash required) or as drops in hard mode dungeons. Dungeon is always better than Vendor but harder to acquire; Dungeon also includes a fair amount of epic gear.
Classification:
Armour will be roughly classified as following:
- DPS - this will be armour focussed on providing DPS over anything else - for HoXes this will be tagged with 2he or Magic accordingly
- Survivablity - this will be armour focussed on providing survivability over anything else - this will include Protection, evasion and immunity
- DPS/Survivability - balance between the DPS & Survivablity sets
- Healing - set focussed on increasing Healing Rating (Priests only)
Class armour list:
Mages:
Priests:
Rogues:
Soldiers:
List isn't 100% accurate or complete - we will be maintaining this as we go though 







Assassin Armour
Barbarian Armour
Ranger Armour
Conqueror Armour
Dark Templar Armour
Guardian Armour
Herald of Xotli Armour
Demonologist Armour
Necromancer Armour
Bear Shaman Armour
Priest of Mitra Armour
Tempest of Set Armour