PvE Raid/Group Build

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PvE Raid/Group Build

Postby Tafale » 01 Jun 2009, 19:35

This is what I'm currently using

This build is somewhat general heavy but I find it necessary
- Decent mana regen: for the numerous buffs/debuffs/heals
- Far reaching blue + big heal

Team Based Healing
- Regrowth: 48-72 every 2 sec for 30 sec with 6 m radius (60 sec cd)
- Battle Roar: 300 hp "burst" heal, same in increased max health and 3% damage increase for 30 sec (60 sec cd)
- Blood Healing: +6.5% better blue one

Team Based Buffs
- Rune of Aggression: 32 extra damage for 15 sec (30 sec cd)
- Ether Theft: Combo that make some mana by damaging a enemy
- Balance of Nature: 120 stamina (iirc) every sec for about five sec by using blood flow when the previuos one has ran out
- Grace of Nature: Makes the team immune to roots for a short time

Debuffs
- Ursine Roar: -15% magic/physical damage for 10 sec (40 sec cd)
- Rune of Slaughter: Don't remember the details but it can make the enemy's defences weaker


Suggestion(s)
- Claws of Life: One point for chance of minor team heal, afaik investing further points only improves own health generation
Last edited by Tafale on 01 Jun 2009, 20:01, edited 1 time in total.
Tafale
 
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PvE Raid/Group Build

Postby Gert » 01 Jun 2009, 19:58

Improved Ether Theft only increases damage and not the mana stolen/gained...
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PvE Raid/Group Build

Postby Tafale » 01 Jun 2009, 20:00

I stand corrected then. Thanks for pointing it out :)
Last edited by Tafale on 01 Jun 2009, 20:03, edited 1 time in total.
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PvE Raid/Group Build

Postby Gert » 01 Jun 2009, 20:02

The tooltip for it isn't that great; just the 1 point is good as it's a nice dmg combo with some mana return...

Claws of Life is a nice background heal - esp if used when in the MT grp on a raid boss.
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PvE Raid/Group Build

Postby Tafale » 01 Jun 2009, 20:06

Gert wrote:The tooltip for it isn't that great; just the 1 point is good as it's a nice dmg combo with some mana return...

Claws of Life is a nice background heal - esp if used when in the MT grp on a raid boss.

Do you have any idea about the chance of it proccing or size of the heal/duration?
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PvE Raid/Group Build

Postby Gert » 01 Jun 2009, 20:12

I'll try and dig out the info on it; but it's roughly equivalent to 1/5 Daggamalt potion running all the time - and when taken as a group heal, does add a nice bit of "fire and forget" healing into the mix...
~ Gert, DT 80 [1] | Dalluh, Demo 80 [2] | Atemu, ToS 80 | Modosisus, Barb 80 | Artan, BS 80 ~
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PvE Raid/Group Build

Postby Tafale » 01 Jun 2009, 20:19

Gert wrote:I'll try and dig out the info on it; but it's roughly equivalent to 1/5 Daggamalt potion running all the time - and when taken as a group heal, does add a nice bit of "fire and forget" healing into the mix...

That isn't much but sounds pretty nice overall. I will most likely soon reset my feats to get it, even though it will only be one point.
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