Herald of Xotli: A rough analysis

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Herald of Xotli: A rough analysis

Postby Atkara » 30 Apr 2010, 14:28

The Herald of Xotli is a split personality, really: Mage and Swordsman at the same time. Still, in this thread, I'll attempt to describe his core abilities and their usage in his every day life: burning and chopping :twisted:

Buffs:
  • Contract of Protection: The classic mage shield. The first line of defense against incoming damage.
  • Arcane Abatement: 1650 protection against cold damage for 6 seconds. You might think that 6 seconds deem it useless, but 6 seconds is what determines life or death in some occasions.
Debuffs:
  • Molten Steel Slash (MSS): Melee debuff combo with -10 decrease on the target's fire,cold & electrical invulneratibilities.
  • Inferno Curse (IC): AoE debuff most HoXes neglect: -15 decrease in the above invulnerabilities (stacks with MSS), & -415 combat rating decrease on the target, or targets around you. You can also feat it and convert it into an insta-cast debuff
General Combos:
  • Hell Strikes (HS): with 5-step combo finisher at end level, it deals a heavy amount of clear damage.
  • Burn to Death (BTD): Apart from the 3-step combo finisher, it also applies a heavy fire DoT. If feated, it can potentially spread through multiple targets around.
  • Pillar of Infernal Flame (PoIF): A combo with heavy burst damage at 360 degrees around you. An AoE combo. At end level, you'll find extremely effective to use both PoIF 2 AND 3.
  • Body & Spirit Wrack (B&SW): A not so powerful combo by itself, but it inflicts a reasonable amount of mana damage. If feated, not only this mana damage increases, but it returns a hefty amount of it, back to the Herald
Specials:
  • Desecrating Essence (DE)/Avatar of Xotli (AoX), commonly called as Demonform: Not a mere lightshow, with an ugly face as finale: It's a melee & magic buff, and while the monster within is out, it inflicts fire damage which can be feated too. It's on a 120secs cooldown timer (which can be reduced to 60 if feated from Avatar tree).
  • Demon Maw (DMaw): an end-level +200 magic damage increase and an insane natural health regen effect. Cast Hellfire Breath every 10 seconds, and it won't turn to bite you. It's also on a 120 secs timer.
  • Exultation of Xotli (EoX): By it self, it offers a brief 20% base melee damage increase for 10 seconds and a -20% decrease for 10 secs after it fades. When feated, the damage increase bonus rises up to 90%.
  • Word of Command (WoC): AoE Instant-cast root
  • Dread Visage: Casts Fear at 90 degrees angle in front of you for 5 secs. Handy if you're about to go down
  • Phoenix Cloak or what I usually call "The HoX's 26 seconds of tanking glory": 50% damage deflection, coming at a high cost... -65% decrease in cold invulnerability and a heavy movement penalty. In short, don't even think to use that spell against a Necro without Arcane Abatement on (see buffs) & without making sure you're within melee range. The movement penalty can be reduced a lot, by investing 3 points on Phoenix Wings (Posession)
  • Hellstep: HoX's charge ability, which ticks fire damage for 8 secs. Fully feated, that time will increase by 5 (8+5=13secs in total) and it's cooldown will be reduced by 15 secs. It's not uncommon to kill a mob just by charging on it.
  • Burning Skull: an instant cast spell, which will hit your attacker. So, even when you're knockbacked, the skull will be there to punish every 3 seconds, whoever did it. It comes in 3 charges and they can be replenished in virtually no time, by simply, recasting. Be careful if you decide to feat it though: It will hit any hostile, or potentially hostile around you -city guards included.
NOTE: There's not a single HoX out there with standard self-respect, who has left Flame Tongue feat out of his build, regardless of his tree preference. To utilize it, you'll have to learn to alternate combos with HFB all the time.

By now, it must've become apparent that the HoX is a debuff/burst damage Class. The trick, really, is to time his abilities accordingly, in order to spread the damage as evenly as possible, during a boss fight. A reasonable start is:
  • HFB - DE - HFB - MSS & IC (if feated for instacast) - HFB - EoX and either BTD, or PoIF 2 & 3 (depending on what you want to do - place a heavy DoT, or burst the hell out of the target)
  • Continue alternating between combos and HFB, until DE cooldown is on 60 seconds. Now it's the time for DMaw to up your magic DPS, while Flame Tongue will have given you it's maximum combat rating increase by now.
  • Shortly after DMaw expires, DE should have become available.

As you see, the whole thing revolves around the cooldown timers of DE and DMaw, really:
    -Avatar HoXes will have their DE available every 60 secs, DMaw every 120 secs and AoX every 5mins.
    -Possession Hoxes will have DE every 120secs and Dmaw every 120 secs. To counter this, they've got Tongue of Xotli every 2.5 mins, a permanent 100 magic damage bonus from Knowledge of the Underworld, 10% increase in HFB from Hatred of the Living & Chains of Anguish every 45 secs.

Personal Note: There has been a long talk about how weak Avatar is, against Possession. In my opinion, this was never the case. It's the extra goodies Possession offers, that you can't just have them all in one build...

Tafale mentioned in his own guide (apart from other useful things) something I've been missing -and I don't think I was the only one out there:
Combo and Spell Merging
You should always try to fill the Burn to Death combo with spells. In practice it means for example doing Hellfire Breath, Burn to Death combo till the last key, Tongue of Xotli followed by another Hellfire Breath before hitting the last key. All this is done in one combo


It has been there all along... Hell Strikes & Burn to Death, our basic 3 step combos, are awfully slow, in both steps and finisher animation. Regardless of build preference, merging these combos with spells (HFB, ToX etc) before hitting the combo finisher, is something every HoX benefits from, dps-wise.
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Re: Herald of Xotli: A rough analysis

Postby Shalaani » 30 Apr 2010, 14:34

Lovelly thread. Full of yummie information :D

The one thing i've noticed when reading through alot of the HoX Threads on the forums , the general consensus seems to be Because Possession can give a higher amount of burst damage in a shorter time, it's better for PvP, whereas Avatar is a little more sustained and is leaned more torwards PvE
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Herald of Xotli: A rough analysis

Postby Atkara » 30 Apr 2010, 16:32

And it's true. But it doesn't necessarily mean that a Possession/General spec can't be used in PVE, or an Avatar/Possession spec can't be used in PVP.

After all, when an Avatar HoX charges against you with a feated DE, Hellstep, Burning Skull up & running and his root/fear ready, there aren't many tricks -if any- in your arsenal, able to really save your head from rolling :twisted:
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Herald of Xotli: A rough analysis

Postby Balcifer » 01 May 2010, 08:44

Currently I am rolling with a hybrid spec between Avatar and Possession and at 80 I will surely stay the same but maybe tweak some points on and off. The main reason I rolled a HoX is that I get to chop monsters heads in a cool looking demon form :P

Will post my spec and maybe will receive some comments on it once I get to 80 (which will hopefully be soon).
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Herald of Xotli: A rough analysis

Postby Balcifer » 02 May 2010, 06:46

Here is the build I am thinking of going:
http://aoc.yg.com/feat-planner?class=43 ... 11,1131-11

Any comments relating to the usefulness of it would be welcomed.
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Herald of Xotli: A rough analysis

Postby Atkara » 03 May 2010, 01:11

Let's see:
  • Improved Fiery Weapons improves over the Fiery Weapons, something that may, or may not proc. And usually it won't. I've abandoned that one for good and picked Spreading Flames instead.
  • Rage of Xotli is a 3% increase that won't actually make a big difference IMO.
  • Flame of Xotli applies to the DoT, not the combo itself. Not something that someone should really invest to.
  • Flaming Hatred offers a nice PoIF cooldown reduction. However, you'll soon find yourself using it only in conjunction with Exultation of Xotli, and the cooldown times won't match. So, you might want to consider investing the points to something that'll offer more dps.
  • Fury of Xotli: Others find it useful to cast HFB at no mana cost every now and then. Personally, I never invested into that thing. After all, you've got a huge mana return from your feated B&SW. You won't really need Fury of Xotli, in my opinion.
  • Improved WoC basically reduces the mana cost by 50% and increases the area of effect by 2m. It's certainly nice, but I'd prefer to invest to Molten Flesh instead.
Anyways, I think you might like this one better.

+100 Magic Damage from Knowledge of the Underworld buffs your HFB quite nicely and
Flame Lash... well, it's a single-target spell, building up to 10x quickly enough and when you toss it... you'll see what I'm trying to say ;)
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Herald of Xotli: A rough analysis

Postby Shalaani » 03 May 2010, 14:24

How worthwhile are the Searing Curses, Flame cleave and Hell on Earth talents?

Wanted a PvE avatar build was thinking something like this
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Herald of Xotli: A rough analysis

Postby Atkara » 03 May 2010, 16:45

Shal, I've been using Searing Curses, Flame Cleave and Hell on Earth for a good while, coupled with Avatar of Xotli. A build with those 2 on, would be along these lines. With this build, you can Crit a PoIF for 7k+. And I know, because I've personally delivered such hits in the past.

But the HoX isn't just THAT combo, and you don't always crit THAT high (2-3 times a week). Also, I did some calculations and going up to both Avatar end-feats, is not something I would recommend today.

Possession tree offers many good stuff, like Phoenix Wings, Horrible Visage of Xotli, Flame Lash, Molten Flesh & Knowledge of the Underworld (+100 magic fire damage) . In actual conditions, you'll be using HFB way more often than PoIF. So, why not buff HFB and get the rest of the goodies along the way?

Also, the build you posted is identical to Balcifer's, which I already commented on it. The build I propose to you, can't be different than what I already proposed ;)
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Herald of Xotli: A rough analysis

Postby Shalaani » 04 May 2010, 13:31

Atkara wrote:Shal, I've been using Searing Curses, Flame Cleave and Hell on Earth for a good while, coupled with Avatar of Xotli. A build with those 2 on, would be along these lines
Also, the build you posted is identical to Balcifer's, which I already commented on it. ;)


Ah doh! i clicked on his and linked the wrong one! But seeing as you've linked one i really like the look of anyway :D the few points i was unsure of you've given an answer with that build :D thanks
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Herald of Xotli: A rough analysis

Postby Atkara » 24 Aug 2010, 01:19

Updated to include Taf's combo & spell merging section.
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Herald of Xotli: A rough analysis

Postby Gert » 24 Aug 2010, 01:32

All we need now is some more main HoXes to take advantage of this on our guild raids :)
~ Gert, DT 80 [1] | Dalluh, Demo 80 [2] | Atemu, ToS 80 | Modosisus, Barb 80 | Artan, BS 80 ~
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Herald of Xotli: A rough analysis

Postby Atkara » 23 Mar 2011, 13:01

After getting the Brittle Blade set, I decided to check out Xotli's Vengeance and the result was this build. The feat doesn't do much in single target, but it stacks up quickly against 2 and more, regardless of the combo you use. In a long term battle with many mobs (e.g. raids) at least 50% of the total amount of spells you'll cast will be buffed with stacks ranging from x3 to max x5.

Under this concept, a modification incorporating inferno from posession tree, would look like this, but I can't say I'm that crazy about Inferno as a spell. Also, if you're into the Inferno Curse instant cast thing, this one should do it. Concerning the latter, taking one point off Damning Eloquence to use it somewhere else (e.g. Butcher IV) won't be a dramatic alteration, as the cast reduction remains significant enough.

A Possession focused build would look like this. Should do wonders in any raid, but I've always found Avatar builds (longer Demonform with stun, passive aoe & lower cooldown) to be more Khitai friendly.

You'll notice that in all my builds, I always make sure to go for full mana drain from Body and Spirit Wrack and also, Demonic Fortitude. There are 3 reasons for this:
  • Using spells eventually dries my mana pool, pots aren't enough so, I need something to bring it back up.
  • I sprint a lot so, I use demonic fortitude to convert mana to stamina, then refill it with B&SW.
  • A meeting with Favored of Louhi requires lots of mana drain on him
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