Hathor Kha

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Re: Hathor Kha

Postby Idaho » 15 Oct 2010, 08:58

I saw some people dead after HK had teleported. However, it’s not necessary the nearest one — I’m sure I wasn’t so close as others to her, yet I was attacked. If I were clothie, I would surely die from the attack. More like it seemed to me as if she attacked people who stood in a cone in front of her after the teleport, but it’s just a guess
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Hathor Kha

Postby monarxis » 15 Oct 2010, 09:17

Only two ways to die ...first after the spark the nearest person (not only one) and second if a dot running or a combo finish or a spell finish on her after the teleport will build the first aggro rotation and that mean you are the first target. Btw healing build up aggro too
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Re: Hathor Kha

Postby Idaho » 15 Oct 2010, 09:30

Since healing in AoC is based on healing over time, it means that some healers, especially Sayanora, should really watch out for their blue heal spam — it might be difficult to explain it to her… -_-
I know that blue heals builds aggro too, but I completely forgot about that. Now I see why the healers died as first. They should learn some AoC healing mechanics.

It might be worth to appoint only 1 or 2 healers for blue heals.
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Postby monarxis » 15 Oct 2010, 10:12

Not really sing you must spam your blue heal because you give us stamina but not only you toses offer us dps with the blue and poms offer us buffs and all the players must have blue healing up and as you see we aren't to close for one blue so the point is start healing the right moment
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Postby Mistery » 15 Oct 2010, 12:05

Seems clear then. Virulent spark coming, means stop dps AND stop spamming heals and RUN AWAY. That doesn't mean tanks don't get heals anymore ofc. Heals last long enough till tanks have aggro again. Last tuesday I didn't die at all because of aggro issues and keeping these points in mind.
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Hathor Kha

Postby Atkara » 05 Jan 2011, 14:14

Something that became clear last night, at least to me:
  • 1st dead is manageable.
  • 2nd dead is problematic.
  • 3rd dead causes mistakes to start happening, the team comes to the breaking point and we wipe

Better reset when the 3rd death occurs, than having to endure hell -only to eventually wipe at 5%-3% like last night. It breaks us all.
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Hathor Kha

Postby Alb » 12 Jun 2011, 16:20

One thing that Atkara told me and that I had an eye our for in recent times:

[Atkara]: forgot to tell you something about Hathor-Ka that might be useful: TS stay in on first spark, move out on 2nd, stay in on 3rd, move out on 4th, etc.


but something like that would need someone to keep track on which (even or uneven) spark we are or it could get messy
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Hathor Kha

Postby Mistery » 12 Jun 2011, 18:53

i think i can count :)
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Hathor Kha

Postby Alb » 12 Jun 2011, 22:16

The issue would be "in the heat of the moment loosing track" ;). But then it would just be a "next spark run out" to see if add spawns or not ... and then back to normal.

"If in doubt, run out!" ;)
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Re: Hathor Kha

Postby matt » 12 Jun 2011, 23:34

Well, anything but... MIASMAAAAA :roll:
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Hathor Kha

Postby Atkara » 14 Jun 2011, 08:08

"Miasma, check your bars" when it's being cast will propably do the trick -as long as you don't whisper over vent :p

Last sunday, I successfully picked-kited adds as a conq -not before causing 2 wipes though... :oops: Let me tell you: these things are a royal pain in the butt. Irritate doesn't last forever -they will go back to the main team immediately after it's effect fades out. AA'd Empowered Irritate rank5 helps a lot -still have at rank2 on me. In any case, giving them a good Feint Attack (yes, the one that deals 1.5-2.0k, right on their ugly face) should be enough to make them follow -just watch out not to take many hits and be forced to use abilities you might need at a later time.

At some point I had to stick with the kiter necro to ensure we wouldn't miss any stray add. And since I was on this, I informed the other conq over vent to keep an eye for the new add spawn, just in case. Keeping things on the safe side and a little on the spot coordination, never hurt anyone ;)

But it's not just about the soldier puller. All experienced necro kiters are aware they also have to be alert at all times, casting spells on the adds at the exact moment they start straying away -relying just on the Blood Archanists isn't enough.
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Hathor Kha

Postby Gert » 14 Jun 2011, 23:49

The change of positioning for the HK porting phase seemed to work better for us tonight - so we'll use that again and see if it does help.
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Re: Hathor Kha

Postby Pandzz » 03 Aug 2011, 08:18

Just a suggestion - Maybe put a PoM in the Kiter group, HC can help if a Kiter has miasma
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