Darmyter's Hybrid/AA build-PVE

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Darmyter's Hybrid/AA build-PVE

Postby Darmyter » 17 Dec 2010, 17:38

HELLO! - thought id share the build i current have/working towards with my Dermatologist, i mean Demonolgist :twisted:

One thing to remember though that my feat build works with the AA's that i have. With 0 AA's the feat build i have probably wont be as effective.

On the test server i was pushing out 1200-1300 dps without SW on one straw man (full t2 gear). Also with moonspill going, I never found myself comprimising my rotation to save mana. Infact i believe that if you dont ever enter SW, you will never run out of mana with this build. I.e you can sit there for hours casting spells.

SO

Firstly the hybrid feat build :
http://aoc.yg.com/feat-planner?class=44 ... 12,1054-11

*NOTE* - you still have 5 points to play with for whatever you fancy.

Ok for the AA's. The ones I found that help push out more raw dps are: Bindings of Skylord and Ring of Fire.
Bindings of Skylord does as much damage as a shockstrike/ghenna but has a 0.2 casting time :cool:
Ring of Fire increases the damage of waves of flame by a bit but more importantly REDUCES THE CHANNELING INTERVALS. So instead of hitting 500 every 1 sec. With 5/5 points you are hitting 500 every 0.5 secs.....Thats 1k dps without even touching anything else..... :cool: This is why waves of flame is now my base spell. Everything else works around this.
Curently i only have 3/5 for both BoS and RoF on CROM (boo), without at least 3/5 for RoF you wont really feel the benefit.

Typical spell rotation:

Chaotic Blast (places debuff), hellfire sream (1 stack of incinerate), waves of flame, Detonation, shockstrike, shock, BoS, waves of flame, hellfire stream, consume flames, shockstrike, shock, waves of flame etc etc.


Thats basically the core spell rotation. Throw in BoS, Consume Flames/Detonation, Chaotic Blast when they are up. Waves of flame 90% of the time stacks 5 incinerates, but that is why i use a hellfire stream right after just to be sure to get 5 stacks before i use consume flames or detonation. Also throw in Shock Lance whenever you have 5x stack for that.


Why you will never run out of mana:

-Overload and Hellwave means that about 20% (ish) of the spells you cast are at 0 mana cost. Every hellfire stream you cast is for free and 1/4 shock/shockstrike is cast for free.
-Consume flames has a cd of 20 seconds (can always be used as waves of flame + hellfire stream always give 5x incinerate.
-Pots (pretty standard and obvious)
-Archfiends Pact (dont need to use this though if you have pots running and use consume flames when it is not on cd)
- Circle of Magic (works best with multiple targets and its a mana tap on damage output)


Why the DPS is good:

-Waves of flame is 1k dps with 5/5 points. Everything else is pretty much an instant cast spell. (apart from shockstrike, chaotic blast).
-The spell rotation works for single target and small groups of packed targets best
-For larger groups of targets you can always replace shockstrike with shockblast/infernal amher.


Limitations:

Probably not as much anti-hate as there should be.....but this can be cured with AA anti hates.



Let me know what you think, any suggestions are always welcome also!

Happy Burning/Electricuting!!
Last edited by Darmyter on 17 Dec 2010, 23:32, edited 1 time in total.
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Re: Darmyter's Hybrid/AA build-PVE

Postby Avaddon » 18 Dec 2010, 03:12

nice mana things you got and nice close or single target damage from what you say.. wof feated from aa is great fast and easy
qst?
you need cc ,,, or not..?? demos are kings of cc and range(havoc bombar full feated) so hybrids target to grap those.. pvp etc, also khitai ask cc to solo easy or even in some grup instances..so 5 points maybe go there:)
then is gehena that is faster with nice procs so i go unholy hate -flame body- gehena-hel.s -shock-bots-det..blabla and again from start 4 me ..in t3 you dont need let them b.. bt i love it .. also p.o.e.w is nice due to heal suport from pet.. and in the end i cant say if is beter or not there goes the play style of each .. :D

i like to use full feated the WOF and see what you try to share 100% in future(got the major with fire bt low proc from crits make it useless )

got 2 demos 80 specc havoc and cofr,,, till now i enjoy better the conf one.. the other is pvp use and only 4 now
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Darmyter's Hybrid/AA build-PVE

Postby Darmyter » 18 Dec 2010, 11:22

WoF isnt too easy to build up as its from prowess points so unless you pvp regularly it wont be 'fast'. Saying that, if you do enough khitai instances you build up your expertise quite nicely and if you use the timer on it as well its not an unbearable grind.

I don't use cc's much if i am honest, only in instances when a target needs to be stunned to inturrupt a spell. For personall survival its not something that i feel is a must......but i do get into some sweaty situations every now and then where ive needed to cc a few things. So yea the extra 5 points could go into posession and wicked bolts and probably would be the wisest feat investment.

Yup the first major i got was unleash the underworld. The proc really needs to be improved for that spell to be useful. Waste of time, time i wish i spent on Ring of Fire. Also dont bother with Boil Blood, thats useless too.

Really havnt done much PVP with my demo - maybe start a new demo for PVP :think:
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Re: Darmyter's Hybrid/AA build-PVE

Postby Avaddon » 18 Dec 2010, 13:30

yap boilblood is crap.. need instand cast
i dont play too much demo so i put time points and wait:p
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Darmyter's Hybrid/AA build-PVE

Postby matt » 22 May 2011, 23:39

Hey, nice to see this post. Are you still using this build and were you aiming for max dps? Do you have an updated version?
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Darmyter's Hybrid/AA build-PVE

Postby Gert » 22 May 2011, 23:45

Not sure Darm has played much recently...not got that many main demos around atm but my demo's hybrid build is up (check the Dalluh's build) - it's got pvp focus but does good dps (one thing missing from quite a few builds is the AA side).
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Darmyter's Hybrid/AA build-PVE

Postby matt » 23 May 2011, 00:29

Hehe, thanks for letting me know :clap:

I see too many people stuck in their ways and are not using hydbrid, it is the best for pve dps by far, so I was pleased to see it here! But as nice as this build is, I think it could do with some updating hehe. As far as AA go the ones I tend to use are:

General:
Pressing Strikes + descisive strikes offer some pretty nice boons to our demos and should be the priority in this tree. The passives are also useful.

Archetype:
PVP - Either, enchanter if your playing with rogues from the guild/freinds or will of the sublime for extra DPS. These should be combined with maxed out etheral escape (nice anti-CC and has the bonus of aiding mana management too).
PvE - unbinding charm is passive and, although not essential, it can be helpful for some instances. But my favourite pve feat here is subtle illusion. Unfortunatly the 'bubble' type deflection doesn't last very long, otherwise it would also have merit in PvP, but combind with `Soothing Glamour it means that you don't have to include anti-hate in your build, so can focus on dps.

Class:
Demo AA could definitly be worse, we have some pretty nice options.

Boil blood - I imagined this being great for high standard mini games, but unfortunately the casting time is too long and the range is too low. 15m range, cast time 1.5 sec, recast 0.5 sec ticks every 3 sec for 15 sec and hits for ~300 per tick. If the cast/recast time were swapped it definitly has its uses. However, as it stands you should invest in something else.

Unleash the underworld - it is scary how hard this hits on my toon and it is guarenteed to scatter any pvp group that you target. However, I find that I get greater dps using 2x aoe spells in the time that it takes to get this off. It also has the huge drawback of only hitting 3 targets (pets and totems included!!), so you have to be careful with casting it. So I usually save using UtU until my quickening effect has proced and when i need extra AoE range. I never use this for pve and the only real occasion I need it is in seiges, where the added aoe range comes in very handy.

Ring of fire - I have this maxed and really love it. It causes some serious pain. However it entirely depends upon your play style. If you want/will be forced into close combat this can be really useful. Furthermore, fully buff WoF and the dps will beat almost any other spell. Generally KB/stun followed by a waves of flame does some serious damage in pvp and it can be used as the main spell of your rotation in pve. Depending on spec, I would use it along side cacodemon or bindings as the second feated class perk. For PvE I would reccomend this as your first priority. For PvP, since cc changes, I would no longer use this as my first option, except when dueling.

All of these perks have merit although their use is very situational!

If you have a new demo the standard two perks to feat are Bindings of the skylord + Cacodamon. You can't loose with these two, and are even excellent with even just a single point in each. Importantly, I find that cacodemon hits the hardest amongst the demo pets and forms a major part of dps and at Rank 5 the buff it gives is something like:
+2.5% magic damage multiplier
+10% melee and range damage
+~1000 health
At 5 points, bindings hits for about 2k, has a 0.3 sec casting time and 15 sec cool down. Imba.
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Darmyter's Hybrid/AA build-PVE

Postby Gert » 23 May 2011, 00:30

Always good to get demo info esp as ppl seem to avoid hybrid :) This can be useful for those on the RT as we venture further in to TAS (although we only have Vina on the RT atm as a demo)
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Darmyter's Hybrid/AA build-PVE

Postby matt » 23 May 2011, 02:05

Hehe, maybe I can apply!!

... I just need to get these exams over with first :problem:
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Darmyter's Hybrid/AA build-PVE

Postby Darmyter » 03 Jun 2011, 11:56

Well.....Im back! And should be playing more regularly now :):)

I also use decisive and pressing strikes. The archtype depends on what im dong.

I will be testing demo a bit more to see if anything has changed much, but im not sure anything has (other than our insta cc's are no longer so insta -.-). However i have become more intregued with the AA feats that improve the pact with set buff. One reduces the CD and another adds critical damage rating. I put one point into this yesterday and it improved the crit damge % by 2-3% when pact with set was up IIRC. I can imagine these two AA's with a full set of BB gear being rather sexy.

Anyway when i get around to some more testing, il post an update. But for now, im still satisfied with the current build/AA combo.

Darm.

*Edit*

Yes the build/AA's are intended for max raw DPS. My measure was on a single straw man. Obviously depending on what you are fighting the dps can drop or increase. Straw man is just a nice 'control' to test on.
Last edited by Darmyter on 03 Jun 2011, 12:21, edited 1 time in total.
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Darmyter's Hybrid/AA build-PVE

Postby Mistery » 03 Jun 2011, 12:06

Hehe, all i remember was the aggro attraction of that demo....... ;)

And welcome back m8
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Darmyter's Hybrid/AA build-PVE

Postby Darmyter » 03 Jun 2011, 12:23

Haha - yea, especially at Arbanus......

And its good to be back :D
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Darmyter's Hybrid/AA build-PVE

Postby matt » 03 Jun 2011, 12:30

Yay, a demo to chat and test with me :D

Hello Dart!! Welcome back!

The change in CCs has altered pvp quite a lot I think... I'm even considering dropping bindings!! In pve it deoesn't really effect me that much.

The pact buffs are really very nice. From testlive, I found they are excellent in pve, especially with a conflag build... It is just a shame they are limited to pve and because of that I have no points in them.

Cant wait to hear about your testing :thumbup:
Last edited by matt on 03 Jun 2011, 12:38, edited 2 times in total.
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Darmyter's Hybrid/AA build-PVE

Postby Saerhimnir » 03 Jun 2011, 13:18

It's nice to see you back again Darm, finally someone around to blame again :lol:
Just kidding, good to have you back m8.
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Darmyter's Hybrid/AA build-PVE

Postby Alb » 03 Jun 2011, 13:36

Welcome Back Darm :)
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Darmyter's Hybrid/AA build-PVE

Postby lilieRose » 03 Jun 2011, 18:15

darmy *hug*
Huh.. good partner but , Matt , please, if you dont want to see the floor too many time dont follow Darmy ;)
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Darmyter's Hybrid/AA build-PVE

Postby Darmyter » 03 Jun 2011, 22:16

Lilie!! :D :D

And Matt you do want me as a partner, dps dps dps :twisted: :twisted:
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Darmyter's Hybrid/AA build-PVE

Postby matt » 04 Jun 2011, 12:06

lilieRose wrote:darmy *hug*
Huh.. good partner but , Matt , please, if you dont want to see the floor too many time dont follow Darmy ;)


Hehehe, a perfect time to make some tea and dunk a bourbon biscuit :p


Darmyter wrote:And Matt you do want me as a partner, dps dps dps :twisted: :twisted:

RAWWWRR :twisted: :twisted:
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Darmyter's Hybrid/AA build-PVE

Postby Zionis » 06 Jan 2012, 16:11

hello very interesting post my main demo is fire only and i have 20 points on general was wondering if i should choose a specific area of AA spells.or should i just go with latest post about AA in this topic
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Darmyter's Hybrid/AA build-PVE

Postby Gert » 06 Jan 2012, 17:37

General on mages is a bit of a waste imo ;)

This is the (current) build I use on Dalluh: clicky - does fairly good damage with a nice range to her as well...

Slottable perks:

General perks are Decisive Strikes and Immeasurable Empowerment (can be replaced with Precise Strikes)

Archetype perks are Enchanter (Rogues will like you ;)) and Will of the Sublime (gets swapped out for Unbinding Charm - used for some instances in Khitai)

Class perks are Cacodemon and Ring of Fire

Best way to work the AAS system is to get to the class perks quickly - use time training to put 1 point in Decisive, Precise and 3 Wards to open Archetype, then 1 in Imbuement, Soothing Glamour, Enchanter, Efficiency and either Will of the Sublime or Improved Feast of Heats.

Then once the class perks are opened up, use time training for the gold ones whilst you get AAS xp to fill out the lower tiers; once you're 2 points in the gold perks, go for Unbinding Charm then fill out as you want...
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