Black Ring Citadel - Wing 1 - Gargoyle boss

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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Gert » 05 Jun 2009, 09:25

Gargoyle boss tactics:

This encounter consist of 2 stages. The first stage is killing the adds (Gargoyles) and kill the humanoid boss, the second stage is killing the humanoid boss that has respawned as a Gargoyle.

First stage

Gargoyles use Fear (a lot) and the humanoid Boss puts a stun randomly on ppl. Necro's should get as much pets up as possible for the stun so as to absorb it (better a pet is stunned than a player). A minimum of 7 soldiers are needed, depending on how long it takes get to get the adds down. Make a list of Sand/Shatter Stone users like the Vistrix banelist. If 1 of the sand users is stunned he has to warn the raid leader, so the next on the list knows he has to be to ready to unstun.

MT + healer tank the humanoid boss at the fireplace, as soon as the MT goes in 2 offtanks position themselves next to the boss facing the main raid. Main raid positions between pillar at the left first gargoyle and the second pillar in a small huddle like at Vistrix.

* When the first Gargoyles come alive, offtanks charge in and get aggro, left gargoyle is kited to the dps group, the right gargoyle is kited around at the right side of the instance, offhealers don't forget to heal them from time to time.

* All DPS nukes the hell out of the first gargoyle and remember use debuffs to get him down quickly, getting the adds down quickly and without loosing anyone is the key. The next 2 adds will come alive after about 10 seconds after the first spawn of gargoyles.

* When ppl get the stun on them they still have a little time they can move but at reduced speed, if you notice you start to move slowly you must huddle up together at a fixed place so the sand/shatter stone which is a coneheal/unstun (just like the Vistrix bane) can be debuffed together.

* Don't waste sand on 1 person except if the MT is stunned and don't pick it up before going to unstun/heal the stunned ppl.

As soon as all adds are down, full out DPS on the Boss, as sooner has he's down the less ppl are stunned. When the humanoid boss is down he will respawn, starting the second stage of the fight.

Second Stage

Actually nothing more then Tank & Spank but because GOAD doesn't work (on any T2 boss), give the MT about 20 seconds to build up aggro. After this all can go in, don't forget to use debuffs on the boss. As soon as he fears, ALL dps STOP and let the MT retake aggro, this repeats itself untill he's down.
[hr][/hr]
Thanks to Cass for these - hopefully we can put them into practice soon :)
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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Gert » 14 Jun 2009, 03:27

Something that is key here:

Gargoyle Master resets the hate list each time he fears but adds a small initial hate to the person that was holding the Agro right before the fear happens.


DPS'ers really need to make sure they stop at the start of fear and allow the MT to regain their role. When aggro switching, tanks need to stop hitting and let the next tank hit - as we saw on the Garg run yesterday :)
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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby DDanger » 14 Jun 2009, 11:07

hehe, BOSS is history.. :twisted:

Note: We, Necasiss and I, have used all lifestealers in this fight because the stun and fears. If you are stunned you still can use the pets to fight for you.
|Hehe, the DEVIL made me do this :twisted: |
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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Tafale » 01 Aug 2009, 19:20

Note
BS has Shatter Stone to remove stun curse (120 degree arc and 8 m range).
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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Gert » 01 Aug 2009, 20:52

Any caster/priest gets that if they do the quest ;)
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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Tafale » 01 Aug 2009, 20:58

Gert wrote:Any caster/priest gets that if they do the quest ;)

Cool, I didn't know that since sand is all that is talked about.
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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Alb » 02 Aug 2009, 00:00

you need the sand from the Gargyoles to cast that spell ;)
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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Azuria » 02 Aug 2009, 03:18

To add to the second stage. The person with aggro on the boss need to be within line of sight or else the boss will one shot you, never try to kite this boss or hide from him. If u see tank being feared just stop dps until another soldier or the main tank can retake aggro. As with all fear effect, all feared character are temporarily removed from the hate/aggro as long as the fear is in effect on the target.

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Black Ring Citadel - Wing 1 - Gargoyle boss

Postby Atkara » 25 May 2011, 19:39

Also, Excorant will fear and stun anybody who hits him from behind. As long as everyone is in front, you can just go full nuke and let the adds burn from aoe.
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