Ilaliya wrote:I apologize this was not in the patch notes.
In order to support a level-less expansion, we had to recalculate the section of the armor formula where armor values give above 50% mitigation (not including things like defensive stance). Note this change should only really impact soldiers who are in gear greater than T1. And even then, players will only be affected in most cases by less than 1%.
This change was to make armor much more future proof, in order to accommodate the substantial power increases obtainable through the expansion. Due to how %-based mitigation works mathematically, each additional % of mitigation is more valuable than the previous %. To illustrate this, consider that someone with 50% mitigation is taking half damage. 75% mitigation is taking half-damage of that, and 87.5% is taking half damage of that. The closer you get to 100%, the fewer and fewer % mitigation it takes to continually half incoming damage. At the extreme case, someone with 99% mitigation is taking half the incoming damage as someone with 98% mitigation.
When we raised the existing stat caps for the expansion, we found the existing armor formula scaled too quickly for the new values we wanted to give out. The armor formula above the 50% mitigation mark was changed as an outcome of this. Again, we apologize for any confusion or inconvenience this may have caused you guys.
1.07 Mitigation change
Moderator: AoC Officers
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1.07 Mitigation change
Seems to affect soldiers only - annoying they missed it out the patch notes:
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